It would appear Apple put a lot of work into getting Rosetta 2 to run reasonably well on M1 devices, and: (A) they develop the hardware and the OS, & (B) some* graphics/video related software still lags behind Intel Macs. Native ARM support is not happening as per that's reasonable. ![]() ![]() So it's definitely possible, and has been done, to say none the least. It converts up to DirectX 12 calls to Metal API calls with their latest versions of Parallels Desktop for (Intel) Mac. a DX -> Metal I mean, the team behind Parallels Desktop figured it out. ![]() The main issue with Proton support for MacOS is that someone has to make.
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